Multiplayer
Click on the Multiplayer icon in the Main menu to take you to the Multiplayer menu. This sub screen consists of six sections that allow you to join a server, set up your own server, customize your multiplayer options, and more.
Configure Player
This sub screen allows you to choose a name, a team, and a model for your player to use in multiplayer games.
Join A Server
This sub screen shows available servers running Soldier of Fortune on the Internet. The top section shows the name of the server (e.g. Bob’s Arena of Death), average ping (speed of connection), game type (e.g. Assassin, Arsenal), map name (e.g. Sibdm1), and number of players in each displayed server. Clicking the Refresh button will refresh the server list, removing cancelled servers and displaying new ones. Right-clicking your mouse on a server on the list will show you the server’s properties and the names of the players currently in the multiplayer game.
Start Server
This sub screen allows you to set up your own multiplayer game server. Enter a hostname for your server (e.g. Bob’s Arena of Death) and adjust the settings to your liking. You can set time limits, frag (kill) limits, deathmatch type (see note below), public server, and maximum number of clients (players) you want to be able to join your game. Cycle through the List File Selection to choose a multiplayer map.
Note: If you want no limits, set frag and time limits to zero. The maximum number of clients is 32, but 16 is the recommended maximum for optimum networking performance. Deathmatch types are as follows:
Deathmatch – Standard multiplayer mayhem where every player is out for him or herself: Take the other players out before they take you out.
Note: Team Play must be enabled in the Game Settings sub-menu for Team Deathmatch. See Game Settings for details.
Assassin – Take down a specifically assigned player and defend yourself against the player or players that are assigned to take you down. Fire away at players marked with red and orange, but leave the players marked in green alone. Taking down green players will subtract from your score.
Arsenal – Take down your enemies with weapons randomly assigned to you by the computer. You need to score a kill with each of your assigned weapons to get a big bonus score.
Capture The Flag – Help your teammates find the enemy’s flag and return it to your base for points. Defend your flag at all costs from the enemy onslaught.
Realistic – Weapons do realistic damage to the human body. Reloads are manual. Falling damage is on. PADD is used as fatigue meter. Watch your back! This is one deadly deathmatch mode.
Note: The medkits in Realistic Multiplayer mode do not return health. They heal your legs so that your full movement speed is restored. They also heal your arms so that your aim is no longer inherently poor.
Game
Settings
This sub screen offers a variety of customizable options for setting up your deathmatch server to your liking. These DM flags are as follows:
Welcome Message – Allows you to enter a welcoming message for all players. The Welcome Message can be modified.
Move Scale – Allows the server to set the fastest movement (run) speed for all joining players.
No Health Pickups – Allows you to choose if medkits appear in the level or not.
No Item Pickups – Allows you to choose if items appear in the level or not.
Weapons Stay – Allows you to choose if the weapons in the level are constantly there or if they disappear and re-spawn at intervals.
No Falling Damage – Allows you to choose if falls from great heights damage the player or not.
Realistic Damage – Allows you to choose if the weapons do real-life or arcade-style damage.
Same Level – Allows you to choose to play the same level repeatedly after the frag or time limit, instead of cycling through the various deathmatch levels.
Auto Weapon Reload – Allows you to choose if weapons are automatically reloaded or not.
Teamplay – Allows you to set up teams of players for deathmatch games.
No Friendly Fire – Allows you to choose if your weapons do damage to your teammates.
Force Respawn – Forces dead players to respawn immediately.
No Armor – Allows you to choose if armor pickups appear in the level or not.
Infinite Ammo – Allows you to choose if weapons have infinite ammunition or not.
Spinning Weapons – Allows you to choose if available weapons spin or not.
No Missile Weapons – Allows you to disable the missile weapons.
Note: All of the multiplayer game modes (Deathmatch, Assassin, Arsenal, Realistic) have their own set of game settings. For example, the Deathmatch game settings are different compared to Realistic.
Multiplayer Options
This sub screen allows you to setup multiplayer options to show player names, allow weapon switching, and show player obituaries. Set the connect speed to correspond with the speed of your Internet connection for optimum performance. Download Options allow you to download maps, skins, models, and sounds that you don’t have in the event that you attempt to join a server that’s using customized game materials.
MESSAGE OF THE DAY
Click to see the message of the day from WON networks.
WON CHAT
Use this menu to chat with other players using the WON network.